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METHOD:PUBLISH
CALSCALE:GREGORIAN
BEGIN:VEVENT
UID:meetup-d39b3f31f9@palaner.app
DTSTAMP:20260802T155907Z
DTSTART:20260825T190000Z
DTEND:20260825T203000Z
SUMMARY:Procedural Animations for Games - Vincent Reichenberger
LOCATION:Anseo
DESCRIPTION:Saved in Palaner as: saved\n\nPalaner match: 30% · why: lots of
  people going\n\nHello Everyone\,\n\nPlease Note: The meeting has changed 
 its start time from 19:00 to 20:00 due to an overbooking at the venue. The
  talk will go on until 22:00. If anyone has a suggestion for a bar nearby\
 , then maybe people can meet there beforehand.\n\nMy name is Vincent Reich
 enberger and I am currently wrapping up my master's studies in the course 
 Sound and Music Computing at Maynooth University.\nWorking on my artsy gam
 e development project "Nenneman - The Game" since 2019\, C++ has helped me
  a great deal in expressing myself and what I want the game's hypothetical
  players to experience one beautiful day.\nI'm looking forward to showing 
 off the L-System tree class I wrote for the project\, some learnings from 
 optimizing its performance\, and hopefully some lovely chats with yous.\n\
 nThe great folks at Anseo are graciously letting us use their upstairs roo
 m again. You are all very welcome !\n\nFind us on matrix:\nhttps://matrix.
 to//!KoEBJsEKgPXgKwyzhz:gitter.im?via=gitter.im&via=matrix.org&via=infoser
 ver.lv\n\nAnd past presentations on perrtube:\nhttps://indymotion.fr/c/cpp
 dug/videos\n\nSee you then.
URL:https://www.meetup.com/cppdug/events/315722828/
CATEGORIES:palaner,saved
STATUS:TENTATIVE
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